IoT/Mobile/VR/AR

Room 202

How to build video streaming iOS and Android apps

Russell Fustino

Russell Fustino

Wowza

Video streaming apps are all the rage and continue to demonstrate rapid growth in usage and creative implementations. Every vertical market has the need for video apps. So, you want to learn how to build a video streaming app, but you don’t know where to get started or you are not a video expert? Or maybe you are just curious about video technology? Then, this session is for you! To build a live-streaming app for iOS and Android, you don’t have to be a video expert. Using a mobile SDK and cloud streaming service can help you quickly and easily integrate live video into an existing app or service or build a livestream app from the ground up. Using these tools, you can build anything from a basic one-way broadcasting platform to a fully interactive live-streaming app that allows users to create and share their own videos. This is referred to as user generated content. It’s all about the tools, huh? But wait, there’s more! What about the need for speed? More and more apps demand real-time streaming delivery—such as those for gaming, financial trading, auctions or interactive experiences like HQ Trivia—you need an API that’s built for speed. Learn how to send live streams to destinations around the world with the goal to minimize the latency time it takes to display a live video from glass to glass. That is, from the glass of the recording device glass to the glass of the end viewer’s screen. Join Russ Fustino, Wowza Developer Evangelist, in this informative session and see how easy it is to get started building iOS and Android apps using video streaming with actual latency in the sub 3 second range. This just in… that is pretty darn fast for streaming to any point on the globe! Times are changing. Keep up with the times. Hope to see you at the session! What you will learn in this session: • How to video stream in iOS and Android apps. • Learn how to get the samples in the SDK and use them. • How to reduce latency of the stream. • Learn about video streaming basics.


Beginner
IoT/Mobile/VR/AR (Room 202)
11:00 AM - 11:50 AM

What's New in augmented reality?

Dwight Goins

Dwight Goins

Thoth Speed Engineers

In light of the recent Magic Leap device release, come find out about what's new in the AR and VR world with Magic Leap and Windows Mixed Reality and learn the differences between Windows Mixed Reality devices and Magic Leap. This session will discuss the differences between how to develop applications using Magic Leap and Windows Mixed Reality and talk about the new features Microsoft has released for HoloLens and Windows Mixed Reality headsets. Plus you never know you may get to see all these devices in person and try them out for yourself!


Beginner
IoT/Mobile/VR/AR (Room 202)
01:00 PM - 01:50 PM

IOT - A Thread

Dave Noderer

Dave Noderer

Computer Ways, Inc.

I have been building an IOT device "AirMon" and will share what I've done, the tools I have used, how the decisions were made and what future refinements I want to make.


Beginner
IoT/Mobile/VR/AR (Room 202)
02:00 PM - 02:50 PM

F3 - Flutter, Firebase, Fastlane

Sivamuthu Kumar

Sivamuthu Kumar

Computer Enterprises Inc

Flutter and Firebase work hand-in-hand to help you build mobile apps in record time. Flutter is Google's SDK for building mobile apps for iOS and Android. Firebase gives you access to backend services for mobile applications — including authentication, storage, database, and hosting — without maintaining your own servers. In this session, let's walk through how to create mobile app developed in Flutter, powered by Firebase backend and how Fastlane automates mobile builds easier to deploy


Advanced
IoT/Mobile/VR/AR (Room 202)
03:00 PM - 03:50 PM

Developing VR experiences and games using C# in Unity3d

Mark Sebesta

Mark Sebesta

Beep2Bleep

We'll setup a simple scene and game interaction using C# with Unity3d. I'll be starting from File->New to a final game.


Beginner
IoT/Mobile/VR/AR (Room 202)
04:00 PM - 04:50 PM